Digital Gaming at Shawnee State University
Browse Digital Arts Titles
Digital Arts books and videos are in Reference (main level), Circulating Stacks (top floor), Oversize (top floor), and CMC (bottom floor).
Browse game creation and design in QA 76.76 C672; digital graphics titles in T385; and digital video titles in TK 6680 and in TR 858-899.
Gaming Resources in the Library
The library has many resources for helping students develop digital games. These resources range from practical books/ebooks on coding to theory on game development. There is also several books devoted completely to mobile app game development.
General Resources on Gaming
- Game Coding Complete
- Rules of Play: Game Design FundamentalsQA76.76.C672 S25 2004
- Challenges for Game Designers
- Safari Books Online
This is a collection of online books that include several hundred books related to software and programming.
New Books for Digital Gaming
- Social game design : monetization methods and mechanicsQA76.76.C672 F553 2012
- Basics of game designQA76.76.C672 M6158 2011
- Unreal development kit 3 : beginner's guide : a fun, quick, step-by-step guide to level design and creating your own game worldQA76.76.C672 M66 2011
- Learning android game programming : a hands-on guide to building your first android gameQA76.76.A65 R667 2012
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